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MyHighschool

Your high school study companion.


Chapter 1

Hello, Studio

Your first animated intro card

Step 1

Read the chapter and learn the ideas

See what you will learn, study the ideas, then take the concept check.

5 concepts ~2 study pages ~5 min read

Learn how a Scratch project starts, moves, and tells a short visual story — without needing a game or score yet.

What you will learn in this chapter

Green flag & events

Events

The green flag is your play button; scripts that start with when green flag clicked run in order.

Sprites & costumes

Looks

Sprites are characters on the stage; costumes are different looks for the same sprite.

Motion & looks

Motion · Looks

Pair movement (glide, go to) with say/think bubbles or costume changes for scenes.

Loops & timing

Control

Repeat loops and wait blocks control how long viewers see each beat of your intro.

Reset habit

Events

Every test starts with green flag — reliable reset is a pro coder habit from day one.

Later, in Step 3, you will build: A short animated intro card with your name, mood, and a playful closing scene.

After this chapter you can

  • Start a project cleanly with the green flag
  • Animate at least three short scenes with motion and dialogue
  • Explain why wait blocks help viewers read your story
Read the sections below, then take the concept check in Step 2 — it asks about the ideas above, not Scratch building yet.

Study the ideas

You are not just opening Scratch. You are opening your own tiny studio. In this chapter, you will build an animated intro card that says, This is my style, and I can code it.

Studio Cat: Studio Cat says: if your first animation looks weird, congratulations. That means you are officially a real coder now.

Sketch first

Before touching blocks, sketch three frames: Frame 1: title card, Frame 2: your sprite enters, Frame 3: a fun exit line. Write one sentence for each frame so your animation has a story, not only movement.

Start with one goal: when the viewer clicks the green flag, something clear and polished happens in the first five seconds.

Why events come first

The when green flag clicked hat block (from Events) is your project's front door. Without it, your script is like a movie with no play button.

Check yourself before the quiz

  1. Why does when green flag clicked belong at the top of your starter script?
  2. What is one reason to pair Motion blocks with Looks blocks?
  3. How does wait improve viewer experience in an intro animation?
  4. What problem does frequent saving solve during creative coding?
  5. How can you tell if your project reset is reliable?
Full printable manual (PDF)
Open PDF in new tab
Step 2

Pass the concept check

So you know you are ready to build the chapter lab.

1. What does the green flag do?

2. A sprite is…

3. Which block category moves a sprite?

4. A repeat loop runs its inside blocks more than once.

5. Where do you assemble blocks?

6. Best first step when something breaks?

Step 3

Build the chapter lab

Build what the manual describes in Step 1.

The chapter lab unlocks after you pass the concept check

Read Step 1 and finish Step 2 first — then come back here to build in Scratch.

Back to concept check
Step 4

Submit your project

Submit when the checklist matches your project.

Submission unlocks after you pass the concept check

Finish Steps 1–3 first — read the manual, pass the quiz, then build the lab.

Back to concept check

Confirm action